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* VGM music package                           *
* http://vgmrips.net/                         *
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Game name:           Street Fighter EX2 Plus
System:              Capcom ZN-2
Music hardware:      QSound

Music author:        Takayuki Aihara,
                     Shinji Hosoe,
                     Ayako Saso
Game developer:      Arika
Game publisher:      Capcom
Game release date:   1999-06-11

Package created by:  ctr
Package version:     2.01

Song list, in approximate game order:
Song name                           Length:
                                    Total  Loop
01 QSound Logo                      0:06   -
02 Attract (New Advertise)          0:34   0:01
03 Select                           0:21   0:18
04 Flash Train (Train Stage)        0:38   0:37
05 Three Tree (Waterside Forest
   Stage)                           1:18   1:05
06 Fake World (Museum Stage)        1:28   1:28
07 Pearl in the Sky (Kyoto Stage)   0:38   0:37
08 White Field (Snow Mountain
   Stage)                           1:06   1:02
09 Lost Sea (Pirate Ship Stage)     0:58   0:57
10 Phantom Bomb (Airport Stage)     1:48   1:44
11 Crowded Town (Hong Kong Stage)   0:52   0:48
12 Green Shower (Jungle Stage)      1:25   1:17
13 Crash Power Plant (Power Plant)  1:11   1:10
14 Frozen Mist (Refrigerator Stage) 1:31   1:27
15 Mahatma Temple with Hymn (Church
   Stage)                           1:04   1:04
16 Digital Ignition (Space Shuttle
   Stage)                           1:14   1:13
17 The Infinite Earth (Kono Ki
   Nanno Ki Stage)                  1:15   1:15
18 Irene (Goddess of Freedom Stage) 1:15   1:14
19 Before Moon (Wilderness Stage)   0:52   0:51
20 Amusementive Crime 2 (Park
   Stage)                           1:09   1:06
21 Passage of Lotus (Statue of
   Buddha Stage)                    1:13   1:08
22 More Stronger (Garuda Stage)     0:59   0:57
23 The Battle of the Flame (M.
   Bison Stage)                     1:28   1:13
24 The Battle of the Flame 2 (M.
   Bison Stage)                     1:07   1:02
25 Regenerate (Ending)              0:27   0:11
26 Staff Roll                       1:56   0:24
27 Bonus Stage                      0:46   0:45
28 Stage Clear                      0:04   -
29 Challenger                       0:04   -
30 Continue                         0:16   0:14
31 Game Over                        0:06   -
32 Street Fighter EX2               0:33   -
33 Ending                           0:20   0:12
34 Speaker Check                    0:12   -

Total Length                       30:15  55:33


Notes:
OST: STREET FIGHTER EX2 (PCCB-00322),
  STREET FIGHTER EX2 PLUS ORIGINAL SOUNDTRACK
  (CPCA-1038)

This pack includes all tracks from EX2 Plus
and all tracks from EX2 except the ending.

Composer credits for the EX2 Plus original
songs are based from original research.

It seems like all the samples are byteswapped
in the ROM, and this is an issue that affects
all the Arika ZN games (except the original
Street Fighter EX). It appears to affect the
original hardware as well, since it is present
in all the OST and game rips.

I have taken the liberty of byteswapping all
the samples, except for two hi-hat samples.
This will make the songs sound a little better
and probably how the composers intended them
to sound like.

The attract music (track 02) plays on both the
QSound chip and the PSX SPU. Since the SPU is
not in the VGM standard, and since that part
is only a streamed ADPCM track, I ripped it,
converted to PCM and play it on a YMZ280B
instead.

There is a unused ADPCM track in the game
files. Since there is no corresponding QSound
track, I did not include it in this pack. If
you manage to extract the file system from the
arcade ROMs, you can find this track in
"SND3/TEST.PAC". Just remove the first 8 bytes
to get a VAB file.

Please enjoy this pack with the new QSound HLE.


Package history:
1.00 2018-05-20 ctr: Initial release.
1.01 2019-04-11 ctr: Use ADPCM compression for
 the YMZ280B sample data, adjust volume.
2.00 2022-07-16 BoxCubed: Added Track 33,
 exclusive to Street Fighter EX2.
2.01 2024-06-16 Valley Bell: Fixed broken VGM
 header in track 2.
